Longsword from TES IV: Knights of the Nineįrom TES Travels: Shadowkey (give to Azra Nightwielder in ShoTN?)Įbony Longsword from TES Travels: Shadowkey Gauntlets from TES IV: Knights of the Nine Was under Mournhold, until Tiber Septim took it and left the Staff of Chaos in Ephen's tomb instead (where the horn was originally found)Ĭlaymore From TES IV: Knights of the Nine Known as Armor of Tiber Septim in TES IV: Oblivionįrom Real Barenziah. Initially useless as "Bizarre Helmet" - turned into useful artifact during the Andothren MG questlineĪ relic of Saint Taldeus recovered as part of the Firewatch IC questline.Ī Cult relic recovered as part of the Firewatch IC questline.Īmulet from TES IV: Oblivion (treat this like a helseth ring item) Part of the Invasion of Akavir Collection and a quest target in the Firewatch TG questline Part of the Invasion of Akavir Collection Legion fo Shadow questĬrown jewel of Firewatch - connected to the Dwemer ruin Bthalag-Zturamz On a skeletal corpse in the burial sectionįound in the Duchess' hidden personal vault.Īlma Rula's living quaters like the Gavel?įor Dremrora Rathine in Old Ebonheart Sewers. Reward for becoming Nerevarine of the Obainat Ashlander tribeįound in Hryggsholv, a tomb in the mountains, in Uld Vraechįound in Ulfengraf, a tomb in the forest, in Uld Vraechįound in Dwimmereld, a tomb near (or even) under the sea in/near Baan Malur This artifact will give the wearer a +10 fortification on Agility and 15% resistance to magic constantly.Reward for becoming Nerevarine of the Ishanuran Ashlander tribe Deliver the amulet to the Countess and she'll reward you with the Ring of the Vipereye. Pick the locks on the chests here to get some leveled treasure and then make your way out of the fort and back to Castle Bruma. This necklace does a 50% resistance to both Poison and Disease. Now that the fort is calm, you can easily look for the amulet you came for. He will commend you and all of the enemies will stop fighting as he disappears. Talk to him and deliver the message you picked up on the tablet. Cross it and enter the next room where you'll find an apparition waiting for you. When you come to a room with arrow traps, look for a lever to press which will bring down a drawbridge. The ruin is fairly expansive, though you won't be able to get lost in it. If you're finding this section excessively difficult, you can try running past them. They'll keep coming at you and are fairly difficult to take down. These cursed soldiers are still trying to defend this fort as they await news of reinforcements. Inside of Fort Pale Pass, you'll be attacked by Akaviri undead creatures. Keep following the path to the north until you find a ruined tower and your journal updates. Once you make it outside again, you'll have to fight several more of these Ogres before you reach the ruins you're looking for. In his hand is a stone tablet that you need to take with you. Partway through, you'll come across the dead messenger that wrote the diary. They'll try to block your progress straight through this impossible to get lost in tunnel. The real difficulties are the ogres that inhabit the region (you should have expected them from reading the diary). The first cave, Serpent's Trail, houses a few chests and traps along with various animals. You're going to have to make it through two difficult dungeons before this is all over. If you're low on supplies, you may want to travel back to a town now. Inside Serpent's Trail, your journal updates once more letting you know that you'll have to make your way through this cave if you want to find Pale Pass. Your compass should have a cave marked on it. The next clue in the journal is to go north. You'll come to the Sentinel at which point your journal will update again. Walk due west from Dragonclaw Rock while keeping an eye out for the large statue that is mentioned next in the diary. The section where Dragonclaw Rock is mentioned also tells you that the messenger headed west from here along a path. At Dragonclaw Rock, your journal will update telling you to look at the diary to learn where to go next.
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